scoped
textarea 组件用于多行文本输入。组件内部渲染了一个原生 textarea 元素。通过控制原生 textarea,改进了 textarea 组件的用户体验和交互性。
与原生 textarea 元素不同,Ionic textarea 不支持从内部内容加载其值。textarea 值应在 value 属性中设置。
textarea 组件除了 Ionic 属性外,还接受原生 textarea 属性。
标签应用于描述 textarea。它们可以在视觉上使用,当用户聚焦 textarea 时,屏幕阅读器也会将其读出。这使用户能够轻松理解 textarea 的用途。Textarea 有几种分配标签的方式:
label 属性:用于纯文本标签
label 插槽:用于自定义 HTML 标签(实验性)
aria-label:用于为屏幕阅读器提供标签,但不添加可见标签
默认情况下,标签将占用其内容的宽度。开发者可以使用 labelPlacement 属性控制标签相对于控件的位置。
虽然纯文本标签应通过 label 属性传递,但如果需要自定义 HTML,可以通过 label 插槽传递。
请注意,此功能被认为是实验性的,因为它依赖于 Web Component 插槽的模拟版本。因此,模拟行为可能与原生插槽行为不完全一致。
如果不需要可见标签,开发者仍应提供 aria-label,以便屏幕阅读器可以访问 textarea。
填充样式 Textarea
Material Design 为 textarea 提供了填充样式。项目上的 fill 属性可以设置为 "solid" 或 "outline"。
由于 fill 样式在视觉上定义了 textarea 容器,使用 fill 的 textarea 不应在 ion-item 中使用。
填充 textarea 可以通过将 Textarea 的 mode 设置为 md 在 iOS 上使用。
可以使用 helperText 和 errorText 属性在 textarea 内部使用帮助和错误文本。除非将 ion-invalid 和 ion-touched 类添加到 ion-textarea,否则错误文本不会显示。这确保在用户有机会输入数据之前不会显示错误。
在 Angular 中,这是通过表单验证自动完成的。在 JavaScript、React 和 Vue 中,需要根据你自己的验证手动添加类。
Textarea 计数器
textarea 计数器是显示在 textarea 下方的文本,用于通知用户已输入了多少字符以及 textarea 总共可以接受多少字符。添加计数器时,默认行为是格式化为 inputLength / maxLength 的显示值。可以通过向 counterFormatter 属性传递格式化函数来自定义此行为。
当 autoGrow 属性设置为 true 时,textarea 将根据其内容增长和收缩。
将 clearOnEdit 属性设置为 true 将在 textarea 失焦后再次输入时清除内容。
start 和 end 插槽可用于在 textarea 的任一侧放置图标、按钮或前缀/后缀文本。
请注意,此功能被认为是实验性的,因为它依赖于 Web Component 插槽的模拟版本。因此,模拟行为可能与原生插槽行为不完全一致。
在大多数情况下,放置在这些插槽中的图标组件应设置 aria-hidden="true"。更多信息请参阅图标无障碍文档。
如果插槽内容需要交互,应将其包裹在交互元素中,如按钮。这确保内容可以通过 Tab 键聚焦。
从旧版 Textarea 语法迁移
Ionic 7.0 引入了更简单的 textarea 语法。这种新语法减少了设置 textarea 所需的样板代码,解决了无障碍访问问题,并改善了开发者体验。
开发者可以逐个迁移每个 textarea。虽然开发者可以继续使用旧版语法,但我们建议尽快迁移。
使用现代语法包括三个步骤:
- 移除
ion-label,改用在 ion-textarea 上使用 label 属性。标签的位置可以使用 ion-textarea 上的 labelPlacement 属性配置。
- 将 textarea 特定的属性从
ion-item 移到 ion-textarea 上。这包括 counter、counterFormatter、fill 和 shape 属性。
- 移除
ion-item 上的 helper 和 error 插槽的使用,改用在 ion-textarea 上使用 helperText 和 errorText 属性。
- JavaScript
- Angular
- React
- Vue
<ion-item>
<ion-label position="floating">Label:</ion-label>
<ion-textarea></ion-textarea>
</ion-item>
<ion-item>
<ion-textarea label="Label:" label-placement="floating"></ion-textarea>
</ion-item>
<ion-item fill="outline" shape="round">
<ion-label position="floating">Label:</ion-label>
<ion-textarea></ion-textarea>
</ion-item>
<ion-textarea fill="outline" shape="round" label="Label:" label-placement="floating"></ion-textarea>
<ion-item counter="true">
<ion-label position="floating">Label:</ion-label>
<ion-textarea maxlength="100"></ion-textarea>
<div slot="helper">Enter text</div>
<div slot="error">Please enter text</div>
</ion-item>
<ion-textarea
label="Label:"
counter="true"
maxlength="100"
helper-text="Enter text"
error-text="Please enter text"
></ion-textarea>
<ion-item>
<ion-label position="floating">Label:</ion-label>
<ion-textarea></ion-textarea>
</ion-item>
<ion-item>
<ion-textarea label="Label:" labelPlacement="floating"></ion-textarea>
</ion-item>
<ion-item fill="outline" shape="round">
<ion-label position="floating">Label:</ion-label>
<ion-textarea></ion-textarea>
</ion-item>
<ion-textarea fill="outline" shape="round" label="Label:" labelPlacement="floating"></ion-textarea>
<ion-item [counter]="true">
<ion-label position="floating">Label:</ion-label>
<ion-textarea maxlength="100"></ion-textarea>
<div slot="helper">Enter text</div>
<div slot="error">Please enter text</div>
</ion-item>
<ion-textarea
label="Label:"
[counter]="true"
maxlength="100"
helperText="Enter text"
errorText="Please enter text"
></ion-textarea>
{}
{}
<IonItem>
<IonLabel position="floating">Label:</IonLabel>
<IonTextarea></IonTextarea>
</IonItem>
{}
<IonItem>
<IonTextarea label="Label:" labelPlacement="floating"></IonTextarea>
</IonItem>
{}
{}
<IonItem fill="outline" shape="round">
<IonLabel position="floating">Label:</IonLabel>
<IonTextarea></IonTextarea>
</IonItem>
{}
{}
<IonTextarea fill="outline" shape="round" label="Label:" labelPlacement="floating"></IonTextarea>
{}
{}
<IonItem counter={true}>
<IonLabel position="floating">Label:</IonLabel>
<IonTextarea maxlength="100"></IonTextarea>
<div slot="helper">Enter text</div>
<div slot="error">Please enter text</div>
</IonItem>
{}
{
}
<IonTextarea
label="Label:"
counter={true}
maxlength="100"
helperText="Enter text"
errorText="Please enter text"
></IonTextarea>
<ion-item>
<ion-label position="floating">Label:</ion-label>
<ion-textarea></ion-textarea>
</ion-item>
<ion-item>
<ion-textarea label="Label:" label-placement="floating"></ion-textarea>
</ion-item>
<ion-item fill="outline" shape="round">
<ion-label position="floating">Label:</ion-label>
<ion-textarea></ion-textarea>
</ion-item>
<ion-textarea fill="outline" shape="round" label="Label:" label-placement="floating"></ion-textarea>
<ion-item :counter="true">
<ion-label position="floating">Label:</ion-label>
<ion-textarea maxlength="100"></ion-textarea>
<div slot="helper">Enter text</div>
<div slot="error">Please enter text</div>
</ion-item>
<ion-textarea
label="Label:"
:counter="true"
maxlength="100"
helper-text="Enter text"
error-text="Please enter text"
></ion-textarea>
Ionic 使用启发式方法检测应用是否在使用现代 textarea 语法。在某些情况下,继续使用旧版语法可能更可取。开发者可以将 ion-textarea 上的 legacy 属性设置为 true,以强制该 textarea 实例使用旧版语法。
TextareaChangeEventDetail
interface TextareaChangeEventDetail {
value?: string | null;
}
TextareaCustomEvent
虽然不是必需的,但此接口可以替代 CustomEvent 接口,为此组件发出的 Ionic 事件提供更强的类型支持。
interface TextareaCustomEvent extends CustomEvent {
detail: TextareaChangeEventDetail;
target: HTMLIonTextareaElement;
}
| 说明 | If true, the textarea container will grow and shrink based on the contents of the textarea. |
| 属性 | auto-grow |
| 类型 | boolean |
| 默认值 | false |
| 说明 | Indicates whether and how the text value should be automatically capitalized as it is entered/edited by the user. Available options: "off", "none", "on", "sentences", "words", "characters". |
| 属性 | autocapitalize |
| 类型 | string |
| 默认值 | 'none' |
| 说明 | Sets the autofocus attribute on the native input element.
This may not be sufficient for the element to be focused on page load. See managing focus for more information. |
| 属性 | autofocus |
| 类型 | boolean |
| 默认值 | false |
| 说明 | If true, the value will be cleared after focus upon edit. |
| 属性 | clear-on-edit |
| 类型 | boolean |
| 默认值 | false |
| 说明 | The color to use from your application's color palette. Default options are: "primary", "secondary", "tertiary", "success", "warning", "danger", "light", "medium", and "dark". For more information on colors, see theming. |
| 属性 | color |
| 类型 | "danger" | "dark" | "light" | "medium" | "primary" | "secondary" | "success" | "tertiary" | "warning" | string | undefined |
| 默认值 | undefined |
| 说明 | The visible width of the text control, in average character widths. If it is specified, it must be a positive integer. |
| 属性 | cols |
| 类型 | number | undefined |
| 默认值 | undefined |
| 说明 | If true, a character counter will display the ratio of characters used and the total character limit. Developers must also set the maxlength property for the counter to be calculated correctly. |
| 属性 | counter |
| 类型 | boolean |
| 默认值 | false |
| 说明 | Set the amount of time, in milliseconds, to wait to trigger the ionInput event after each keystroke. |
| 属性 | debounce |
| 类型 | number | undefined |
| 默认值 | undefined |
| 说明 | If true, the user cannot interact with the textarea. |
| 属性 | disabled |
| 类型 | boolean |
| 默认值 | false |
| 说明 | A hint to the browser for which enter key to display. Possible values: "enter", "done", "go", "next", "previous", "search", and "send". |
| 属性 | enterkeyhint |
| 类型 | "done" | "enter" | "go" | "next" | "previous" | "search" | "send" | undefined |
| 默认值 | undefined |
errorText
| 说明 | Text that is placed under the textarea and displayed when an error is detected. |
| 属性 | error-text |
| 类型 | string | undefined |
| 默认值 | undefined |
| 说明 | The fill for the item. If "solid" the item will have a background. If "outline" the item will be transparent with a border. Only available in md mode. |
| 属性 | fill |
| 类型 | "outline" | "solid" | undefined |
| 默认值 | undefined |
helperText
| 说明 | Text that is placed under the textarea and displayed when no error is detected. |
| 属性 | helper-text |
| 类型 | string | undefined |
| 默认值 | undefined |
| 说明 | A hint to the browser for which keyboard to display. Possible values: "none", "text", "tel", "url", "email", "numeric", "decimal", and "search". |
| 属性 | inputmode |
| 类型 | "decimal" | "email" | "none" | "numeric" | "search" | "tel" | "text" | "url" | undefined |
| 默认值 | undefined |
| 说明 | The visible label associated with the textarea.
Use this if you need to render a plaintext label.
The label property will take priority over the label slot if both are used. |
| 属性 | label |
| 类型 | string | undefined |
| 默认值 | undefined |
| 说明 | Where to place the label relative to the textarea. "start": The label will appear to the left of the textarea in LTR and to the right in RTL. "end": The label will appear to the right of the textarea in LTR and to the left in RTL. "floating": The label will appear smaller and above the textarea when the textarea is focused or it has a value. Otherwise it will appear on top of the textarea. "stacked": The label will appear smaller and above the textarea regardless even when the textarea is blurred or has no value. "fixed": The label has the same behavior as "start" except it also has a fixed width. Long text will be truncated with ellipses ("..."). |
| 属性 | label-placement |
| 类型 | "end" | "fixed" | "floating" | "stacked" | "start" |
| 默认值 | 'start' |
| 说明 | Set the legacy property to true to forcibly use the legacy form control markup. Ionic will only opt components in to the modern form markup when they are using either the aria-label attribute or the default slot that contains the label text. As a result, the legacy property should only be used as an escape hatch when you want to avoid this automatic opt-in behavior. Note that this property will be removed in an upcoming major release of Ionic, and all form components will be opted-in to using the modern form markup. |
| 属性 | legacy |
| 类型 | boolean | undefined |
| 默认值 | undefined |
| 说明 | This attribute specifies the maximum number of characters that the user can enter. |
| 属性 | maxlength |
| 类型 | number | undefined |
| 默认值 | undefined |
| 说明 | This attribute specifies the minimum number of characters that the user can enter. |
| 属性 | minlength |
| 类型 | number | undefined |
| 默认值 | undefined |
| 说明 | The mode determines which platform styles to use.
这是一个虚拟属性,在初始化时设置一次,之后更改其值不会更新组件。 |
| 属性 | mode |
| 类型 | "ios" | "md" |
| 默认值 | undefined |
| 说明 | The name of the control, which is submitted with the form data. |
| 属性 | name |
| 类型 | string |
| 默认值 | this.inputId |
| 说明 | Instructional text that shows before the input has a value. |
| 属性 | placeholder |
| 类型 | string | undefined |
| 默认值 | undefined |
| 说明 | If true, the user cannot modify the value. |
| 属性 | readonly |
| 类型 | boolean |
| 默认值 | false |
| 说明 | If true, the user must fill in a value before submitting a form. |
| 属性 | required |
| 类型 | boolean |
| 默认值 | false |
| 说明 | The number of visible text lines for the control. |
| 属性 | rows |
| 类型 | number | undefined |
| 默认值 | undefined |
| 说明 | The shape of the textarea. If "round" it will have an increased border radius. |
| 属性 | shape |
| 类型 | "round" | undefined |
| 默认值 | undefined |
| 说明 | If true, the element will have its spelling and grammar checked. |
| 属性 | spellcheck |
| 类型 | boolean |
| 默认值 | false |
| 说明 | The value of the textarea. |
| 属性 | value |
| 类型 | null | string | undefined |
| 默认值 | '' |
| 说明 | Indicates how the control wraps text. |
| 属性 | wrap |
| 类型 | "hard" | "off" | "soft" | undefined |
| 默认值 | undefined |
| Name | 说明 | 冒泡 |
|---|
ionBlur | Emitted when the input loses focus. | true |
ionChange | The ionChange event is fired when the user modifies the textarea's value. Unlike the ionInput event, the ionChange event is fired when the element loses focus after its value has been modified. | true |
ionFocus | Emitted when the input has focus. | true |
ionInput | The ionInput event is fired each time the user modifies the textarea's value. Unlike the ionChange event, the ionInput event is fired for each alteration to the textarea's value. This typically happens for each keystroke as the user types.
When clearOnEdit is enabled, the ionInput event will be fired when the user clears the textarea by performing a keydown event. | true |
| 说明 | Returns the native <textarea> element used under the hood. |
| 签名 | getInputElement() => Promise<HTMLTextAreaElement> |
| 说明 | Sets focus on the native textarea in ion-textarea. Use this method instead of the global textarea.focus().
See managing focus for more information. |
| 签名 | setFocus() => Promise<void> |
该组件没有可用的 CSS 阴影部分。
| Name | 说明 |
|---|
--background | Background of the textarea |
--border-color | Color of the border below the textarea when using helper text, error text, or counter |
--border-radius | Border radius of the textarea |
--border-style | Style of the border below the textarea when using helper text, error text, or counter |
--border-width | Width of the border below the textarea when using helper text, error text, or counter |
--color | Color of the text |
--highlight-color-focused | The color of the highlight on the textarea when focused |
--highlight-color-invalid | The color of the highlight on the textarea when invalid |
--highlight-color-valid | The color of the highlight on the textarea when valid |
--padding-bottom | Bottom padding of the textarea |
--padding-end | Right padding if direction is left-to-right, and left padding if direction is right-to-left of the textarea |
--padding-start | Left padding if direction is left-to-right, and right padding if direction is right-to-left of the textarea |
--padding-top | Top padding of the textarea |
--placeholder-color | Color of the placeholder text |
--placeholder-font-style | Style of the placeholder text |
--placeholder-font-weight | Weight of the placeholder text |
--placeholder-opacity | Opacity of the placeholder text |
| Name | 说明 |
|---|
end | Content to display at the trailing edge of the textarea. (EXPERIMENTAL) |
label | The label text to associate with the textarea. Use the labelPlacement property to control where the label is placed relative to the textarea. Use this if you need to render a label with custom HTML. (EXPERIMENTAL) |
start | Content to display at the leading edge of the textarea. (EXPERIMENTAL) |